Employees Don’t Need Workplace Tools To Be Fun, Just Efficient

Employees don’t need workplace tools to be fun

For quite some time, organisations have tried to make work more fun and endearing by incorporating gamification into the work environment. Of course, there are various layers of the concept but at its core, gamification is playing a work-related game to achieve something and get a reward. This approach covers two bases – keep users engaged and get some work done.

Artboard 15

Employee engagement in the latest Dynamics 365 release

Dynamics 365 for Talent is a game-changer for businesses that rely on attracting talented people and helping them realise their potential. The innovation starts in the hiring process, where LinkedIn integration drives improved candidate pipeline development and analytics data leads to smarter hiring decisions.

Business Continuity

Microsoft partners embracing transformation through graduate empowerment

Microsoft SA, in conjunction with its network of partners, has been instrumental in bridging the gap between graduates and potential employers through its Student to Business (S2B) Programme, which connects Microsoft partners and customers with talented, young graduates seeking entry-level jobs or internships and arming them with skills in the technology sector to enhance their employability.

Digital Business

Key Learnings from Microsoft in 2019

Mint Group has distilled the five most crucial things it has learned from Microsoft in the past year, and these form the basis of ensuring customers are ready for both the present and the future. Since its launch as a business, decades ago, Microsoft has ...